What our students build

Every level ends with a working project. These come straight from our live online classes.

Apple-catching Scratch game with a bowl sprite on a stage backdrop

Catch the apple game

A Scratch game where the player moves a bowl with the arrow keys to catch falling apples and score points. Teaches events, loops, conditions and variables.

Scratch code blocks for movement, scoring and sound next to the game stage

Behind the code

The scripts behind the game: movement, collision detection, random positions and sound effects.

Scratch game with a score counter and a bowl on a green hill backdrop

Score-keeping game

A variable-driven score counter in a beginner project built in the first levels.

Our instructors in action

Sabi Coders instructor teaching Scratch to teachers in a training hall in Delta State
A Scratch workshop for teachers at a STEM capacity-building programme in Delta State.
Instructor presenting Scratch on a projector to a classroom of teachers
Hands-on Scratch practice, every participant on their own laptop.

Want your child to build something like this? See our coding classes and AI classes.