
Catch the apple game
A Scratch game where the player moves a bowl with the arrow keys to catch falling apples and score points. Teaches events, loops, conditions and variables.
Every level ends with a working project. These come straight from our live online classes.

A Scratch game where the player moves a bowl with the arrow keys to catch falling apples and score points. Teaches events, loops, conditions and variables.

The scripts behind the game: movement, collision detection, random positions and sound effects.

A variable-driven score counter in a beginner project built in the first levels.


Want your child to build something like this? See our coding classes and AI classes.